Thread: coded arms
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Old coded arms 07-20-2005, 06:57 AM   #2 (permalink)
matrixsucks
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Default coded arms

Coded Arms features some of the worst and best sounds on the PSP. The songs, while cool at first, are almost the exact same heavy metal type song over and over. Very repetitive, and very annoying. Turning off the sound though gives you a disadvantage, because some enemies make certain sounds when attacking you. The gun sounds are realistic in their own rights.

Coded arms gives the player a cool looking menu, although everything you can do between Areas you can do on the in-game menus. Creating a FPS on a console with one analog stick is very tough, but with the total customizable controls Konami pulls it off. Each ammo and health pick up looks like it is straight out of something that would be a computer thus immersing you in this computer hacking world. A problem is that you have to load between each level(there are many in each area) and the loading time is about 20 seconds.


Overall, Konami made this first FPS for the PSP, paving the way for more first-person shooters with its excellent looks and a great idea of hacking a system. The game supports 30 different weapons in an attempt to make things not get repetitive, and it worksââ‚ÆšÃ‚¬Ãƒâ€šÃ‚¦mostly. Mid-way through sector 2, most gamers realize all you do in the game is kill the same enemies over and over again to get more health, armor, and weapons. The game has some bosses (three), which freshen up some parts but still gives you a feeling of why am I doing all this? The random level generator is a nice touch, but doesnââ‚ÆšÃ‚¬ÃƒÂ¢Ã¢â‚¬Å¾Ã‚¢t help when the graphics on the walls look painstakingly bad. The game is very fun at hour bursts and the multiplayer is great (if there is no lag). The game is fun at first and at one hour bursts, but falls short on repetitiveness, small amount of ammo, not quite right sensitivity, and bad graphics on walls. But if you can handle that you have a great shooter.


Pros:
+ 30 weapons
+Controls suite to your need
+Nice background of story
+Fun multiplayer

Cons:
-I couldnââ‚Ã⠀šÃ‚¬ÃƒÂ¢Ã¢â‚¬Å¾Ã‚¢t quite get the perfect sensitivity for the analog
-CA didnâ₠¬Ã¢â€žÂ¢t give me the ammo I needed
-Enemies difficult to shoot if you canââ‚Âà ‚¬ÃƒÂ¢Ã¢â‚¬Å¾Ã‚¢t quite get sensitivity
-Graphics on walls looks like doom all over again
-What happened to the story, the premise was awesome

Gameplay: 8.4/10
Graphics: 8.3/10
Sound: 7.5/10
Presentation 8.8/10

Overall: 8.7/10

It was a great base of a game, but lacked the minor details that make games like half-life 2 great.


give me any comments (negative welcom!!!)

hope i helped.
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