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Old FF:VII Fix Thread 03-24-2008, 05:31 AM   #1 (permalink)
Hoi-Yant
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Default FF:VII Fix Thread

EDIT: Feedback? Anyone?! If this has helped you, or think it will help others, keep this thread alive!

Recently, I've seen a lot of thread pertaining to troubles with running the famous Final Fantasy: VII. Thus, I've decided to write up a little guide.

First off, to run FF:VII, you need to run firmware 3.71 by either reverting back to said firmware, or using PopsLoader. Game EBOOTs should all have the same game ID in order to continue playing after switching CDs. Creating a multi-disced EBOOT isn't a bad idea, although it will take up over 1.5 gigs.

The very first thing you need in order to play is, of course, custom firmware. Custom firmware does not come standard, out-of-the-box with a newly bought PSP, you must install it using Pandora's Battery and a Magical Memory card. However, this isn't what this specific guide is for, so it you need to acquire custom firmware, search the forums.

If you do have custom firmware, the second thing you need is a homebrew application called, PopsLoader. This application allows one's PSP to emulate past custom firmwares. There are different versions of said application, one for each version of custom firmware available, so select the proper version specific to your custom firmware.

You can find PopsLoader for custom firmware 3.80 M33-5 here.

Once you've downloaded PopsLoader, extract the folder "sesplugin" into the root of your memory stick. After, reboot your PSP into recovery mode, that is, turn on your PSP while holding the R trigger. Once in the menu, select Plugins and enable PopsLoader.
Quote:

Problem:

How do I use PopsLoader? When I select FW 3.71, nothing really happens.

Solution:
To even use PopsLoader, you must first the firmware you wish to emulate. In this case, you need to install firmware 3.71.

I have found a very helpful guide for using PopsLoader. Here it is. Once you have loaded firmware 3.71 onto you PSP, FF:VII should run smoothly.
Quote:
Problem:
While using the program, RS-GUI PopStationMD v3.0, I encounter an error stating that I'm missing the file "cygwin1.dll". What do I do?!

Solution:

I've seen this error here and there. I haven't found a solid solution yet, although I have determined that it's caused by the fact that your computer is missing said file.

Your best bet is to find and download cygwin1.dll and put it into your "C:\WINDOWS\system" folder.

After that, the program should work.

Please note that I'm working under Windows XP, I do not know how to deal with the problem under Windows Vista.
Quote:
Problem:

My PSP's telling me that my game's corrupted...

Soltution:

This could be caused by a number of things.
  • You have used the wrong game ID.
  • The .iso is corrupted.
  • Your EBOOT is corrupted.
  • You have not set your PSP to kernel 1.50.
If you have used the improper game ID, simply create a new EBOOT with the proper game ID.

If you have .iso is corrupted, re-rip your FF:VII CDs. Do not download them, it is illegal.

If your EBOOT is corrupted, recreate an EBOOT by either using the same program you have last time, or try using a new program.

If you have not set you PSP to kernel 1.50, reboot your PSP and enter into the recovery menu. Go into Configurations and highlight Game folder homebrew, cycle through the options until you hit 1.50 Kernel.
Quote:
Problem:

My game freezes on the very first battle, when Cloud jumps off the train.


Solution:

You need to install PopsLoader, along with appropriate files pertinent to FW 3.71.
Quote:
Problem:
I have 3 separate EBOOTs and everything. How do I change discs when the time comes?


Solution:

As long as all the 3 EBOOTs have been created using the same game ID, you can changed discs by saving at the appropriate section of the game, exit, and start the EBOOT containing the new disc.

If you have created an EBOOT that contains all 3 discs, there will be an option in your home menu that will allow you to swap discs.
There you have it. That's all I can think of as of right now. If ever I see any other problems or see that my guide is vague and unclear, I'll edit it.

EDIT: Feedback? Anyone?! If this has helped you, or think it will help others, keep this thread alive!
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Use game ID; SCUS-94640 for Chrono Cross...
Use IceTea v1.3 for all your single CD converting needs and RS-GUI PopStationMD v3.0 for all your multidisc converting needs.

What's the point of helping you when the answer's right there?! Search and read the damn forums like we have.

Last edited by Hoi-Yant : 03-28-2008 at 02:40 AM.
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Old FF:VII Fix Thread 03-25-2008, 04:25 AM   #2 (permalink)
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Default FF:VII Fix Thread

[Reserved for potential extensions.]
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Use game ID; SCUS-94640 for Chrono Cross...
Use IceTea v1.3 for all your single CD converting needs and RS-GUI PopStationMD v3.0 for all your multidisc converting needs.

What's the point of helping you when the answer's right there?! Search and read the damn forums like we have.
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Old FF:VII Fix Thread 03-26-2008, 02:01 PM   #3 (permalink)
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Default FF:VII Fix Thread

yo its real cool ur making a thread like this one.. A lot of people have problems with getting FF7 to work on psp.. including me!! I made a thread discussing my problem here on psp mod but didnt help at all so maybe u can..
first off my cfw is 3.90 m33-2 is it already custom firmware? yes right? so i dont need pandora right? well the game is runnin untill the first battle scene after cloud jumps off the train in the battle screen it freezes u know this problem or have any good solutions for me ??
thanks man .. im gonna go continue to play Crisis Core :P
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Old FF:VII Fix Thread 03-26-2008, 06:18 PM   #4 (permalink)
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Default FF:VII Fix Thread

no matter what i do i cannot get popsloader to work. My solution: Downgrade to 3.71m33-4 and everything works 100%.
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Old FF:VII Fix Thread 03-26-2008, 11:41 PM   #5 (permalink)
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Default FF:VII Fix Thread

Quote:
Originally Posted by Fresh88 View Post
yo its real cool ur making a thread like this one.. A lot of people have problems with getting FF7 to work on psp.. including me!! I made a thread discussing my problem here on psp mod but didnt help at all so maybe u can..
first off my cfw is 3.90 m33-2 is it already custom firmware? yes right? so i dont need pandora right? well the game is runnin untill the first battle scene after cloud jumps off the train in the battle screen it freezes u know this problem or have any good solutions for me ??
thanks man .. im gonna go continue to play Crisis Core :P
Ha~ I can't believe I forgot to include that problem. I added and answered the problem. I hope it helps.
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Use game ID; SCUS-94640 for Chrono Cross...
Use IceTea v1.3 for all your single CD converting needs and RS-GUI PopStationMD v3.0 for all your multidisc converting needs.

What's the point of helping you when the answer's right there?! Search and read the damn forums like we have.
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Old FF:VII Fix Thread 03-27-2008, 03:58 AM   #6 (permalink)
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Default FF:VII Fix Thread

ok well i went to 3.9 m33-2 and my ff7 would start up fine and when i went to start a new game the screen just went back so what i went into recovery mode to discovery my popsloader was disabled so I enabled it duh =D


but it still didn't work. so what i did was delete my popsloader files. then went to dax's site re-downloaded popsloader and put them back on and enabled them through recovery mode =D

and its been working ever since no problems with 7 or anything else 3.9 is rockin.
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psp history 3.6 > 3.7 > 3.8 > 3.9 > 3.71 m33-2 >
3.9 m33 > 3.9 m33-2 > 3.9 m33-3

My psp xmb
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Old FF:VII Fix Thread 03-27-2008, 11:06 AM   #7 (permalink)
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Default FF:VII Fix Thread

Okay i've been playing ff7 a good 15 hours on my PSP, Once i got up to Mt. Corel it started to play up every battle, once the battle was over all the pre-rendered backgroundand & text would play up.

Here are some screenshots:

Battle


After Battle


I currently have CW 3.52 M33-4, Its been workingfine up till now do i need to upgrade at all?

Ihave all 3 discs of ff7 on my PSP & there .EBOOT Files just to let you know.
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Old FF:VII Fix Thread 03-28-2008, 02:35 AM   #8 (permalink)
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Default FF:VII Fix Thread

Quote:
Originally Posted by ultimadream View Post
Okay i've been playing ff7 a good 15 hours on my PSP, Once i got up to Mt. Corel it started to play up every battle, once the battle was over all the pre-rendered backgroundand & text would play up.

Here are some screenshots:

Battle


After Battle


I currently have CW 3.52 M33-4, Its been workingfine up till now do i need to upgrade at all?

Ihave all 3 discs of ff7 on my PSP & there .EBOOT Files just to let you know.
I'm sorry. This is first time I've seen something like this. I'm not too sure If I can help you.

The only thing I can think of is probably to upgrade to CFW 3.71.
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Use game ID; SCUS-94640 for Chrono Cross...
Use IceTea v1.3 for all your single CD converting needs and RS-GUI PopStationMD v3.0 for all your multidisc converting needs.

What's the point of helping you when the answer's right there?! Search and read the damn forums like we have.
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Old FF:VII Fix Thread 03-29-2008, 11:32 PM   #9 (permalink)
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Default FF:VII Fix Thread

Running 3.90m33-2 with 3.80 POPS.

My problem is running the game in setting POPs 3.71 and original on flash.

None works they freeze.

Any solution?

By the way the guy with that problem with the glitches.
I had the same problem, the only way to fix it is by saving your game or restarting at save point.
I think it's something with the PSX ISO.
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Old FF:VII Fix Thread 03-30-2008, 06:05 AM   #10 (permalink)
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Default FF:VII Fix Thread

I tried to follow that extensive guide to get the files required to run 3.71 but after a lot of work, and i mean a lot! cause either im doing it wrong or i cant follow that guide straight, things just dont work, at the end it just didnt work.
I can install PopsLoader and enable it, np there. but since i cant make those files to load 3,71 PopsLoader just doesnt pop up or anything and FF7 runs just as if PopsLoader wasnt enabled. How can i get those files? arent hey the same for everyone? can anyone send them to me or something?

thx in advance =)

Last edited by Zauber : 03-30-2008 at 06:07 AM.
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Old FF:VII Fix Thread 03-30-2008, 06:14 AM   #11 (permalink)
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Default FF:VII Fix Thread

3.71 M33 Popsloader w/required PRX's

MEGAUPLOAD - The leading online storage and file delivery service
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Old FF:VII Fix Thread 03-30-2008, 01:56 PM   #12 (permalink)
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Default FF:VII Fix Thread

ty for the upload =D
i still cant run it, i hve to b doing something wrong.. the screen just doesnt pop up, even if i press R when launching the game.
I running 3.80 M33, ive tried copying the folder interelly and replacing some files with the popsloader version to this firmware, and i remembered to enable the plugin... am i missing something, why doesnt it load?

EDIT: upgraded to 3.90 M33-3 and everything works perfectly now =)

Last edited by Zauber : 03-31-2008 at 02:20 AM.
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Old FF:VII Fix Thread 04-01-2008, 04:16 AM   #13 (permalink)
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Default FF:VII Fix Thread

FWIW, i tried creating the image of FF7 using roxio. and it NEVER worked. oncei downloaded alcohol 120%, and selected "playstation" it worked flawlessly.

so make sure that you use alcohol 120%, or somethign similar that can read the subchannel data of the disc.
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Old FF:VII Fix Thread 04-01-2008, 09:34 AM   #14 (permalink)
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Default FF:VII Fix Thread

Is it just me or when I try to play the game at any 3.10 to 3.72 pops, the whole gameplay seems to have been speeded up? Like I notice the music has speeded up. So when I try to put it at 3.03 pop or something before that, it goes back to the normal speed, but the graphic is a bit iffy during the battle... The cpu clock is still at normal... Do anyone else get this?

Last edited by shiichi : 04-01-2008 at 09:38 AM.
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Old FF:VII Fix Thread 04-01-2008, 01:23 PM   #15 (permalink)
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Default FF:VII Fix Thread

I fixed it, I upgraded to 3.80 M33-5, & use poploaders 3.71, it took me 17 hours but its all good now
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