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Old Chrono Cross Emulation Issues 07-28-2009, 10:43 PM   #1 (permalink)
dmiller21892
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1 - Chrono Cross Emulation Issues 1 - Chrono Cross Emulation Issues

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Hey everyone. I've come here on my hands and knees in desperation to try and find out what the hell is wrong with my Chrono Cross EBOOT. Any help would be greatly appreciated. Greatly.

I'm running custom firmware 5.00 m33-6 with a 1.50 Kernel Add-on on a PSP-2001 (Slim). I have Popsloader that can run all the 3.xx firmwares, 4.01 and, of course 5.00 m33-6.

I have 2 different EBOOTs, both created with RS-GUI Popstation v3.00 that are a Multi-disc EBOOT and two Single-disc EBOOTs. So far they both yield the same results in gameplay.

I have read the Gamerspress compatibility guide over and over again trying to figure out what to do, and still I have become stuck. Here are my frustrating results:

(Note: I use the word "freeze" to describe when the game stops on a frame and becomes unplayable, but I can still access the PSP menu by hitting the "Home" button. I use the word "crash" to describe when the game stops on a frame and becomes unplayable but I cannot access the PSP menu and a short time after this happens, the system shuts down completely)

3.00-3.52: Game will not even boot (Error 80000004)
3.71-3.72: Game freezes on status screen, does not freeze on Mama Komodo, but crashes on KingMaoMan boss battle at Viper Manor
3.80-5.00: Game does not freeze on status screen, does not freeze on Mama Komodo, but crashes on KingMaoMan boss battle at Viper Manor.

Why is my game freezing at the end of the KingMaoMan boss battle?

I cannot for the life of me figure out why it is doing this, and I've played through the 20 minute or so long game segment that consists of climbing up the back of Viper Manor about 10 times now and I don't think I can do it but just a couple more times before I give up completely.

So please, if anyone could even just point me in the right direction or supply any information on why my game is crashing at the end of the KingMaoMan battle I would appreciate it.
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Old Chrono Cross Emulation Issues 07-29-2009, 05:45 AM   #2 (permalink)
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2 - Chrono Cross Emulation Issues 2 - Chrono Cross Emulation Issues

What Game ID are you using and at what compression do you have it set to?
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Old Chrono Cross Emulation Issues 07-29-2009, 05:49 AM   #3 (permalink)
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3 - Chrono Cross Emulation Issues 3 - Chrono Cross Emulation Issues

Quote:
Originally Posted by dmiller21892 View Post
Hey everyone. I've come here on my hands and knees in desperation to try and find out what the hell is wrong with my Chrono Cross EBOOT. Any help would be greatly appreciated. Greatly.

I'm running custom firmware 5.00 m33-6 with a 1.50 Kernel Add-on on a PSP-2001 (Slim). I have Popsloader that can run all the 3.xx firmwares, 4.01 and, of course 5.00 m33-6.

I have 2 different EBOOTs, both created with RS-GUI Popstation v3.00 that are a Multi-disc EBOOT and two Single-disc EBOOTs. So far they both yield the same results in gameplay.

I have read the Gamerspress compatibility guide over and over again trying to figure out what to do, and still I have become stuck. Here are my frustrating results:

(Note: I use the word "freeze" to describe when the game stops on a frame and becomes unplayable, but I can still access the PSP menu by hitting the "Home" button. I use the word "crash" to describe when the game stops on a frame and becomes unplayable but I cannot access the PSP menu and a short time after this happens, the system shuts down completely)

3.00-3.52: Game will not even boot (Error 80000004)
3.71-3.72: Game freezes on status screen, does not freeze on Mama Komodo, but crashes on KingMaoMan boss battle at Viper Manor
3.80-5.00: Game does not freeze on status screen, does not freeze on Mama Komodo, but crashes on KingMaoMan boss battle at Viper Manor.

Why is my game freezing at the end of the KingMaoMan boss battle?

I cannot for the life of me figure out why it is doing this, and I've played through the 20 minute or so long game segment that consists of climbing up the back of Viper Manor about 10 times now and I don't think I can do it but just a couple more times before I give up completely.

So please, if anyone could even just point me in the right direction or supply any information on why my game is crashing at the end of the KingMaoMan battle I would appreciate it.

woh you got the kernal add-on working on the slim?

ive had some issues similer with other games, i would suggest using a diffrent program to make the eboot with.
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Old Chrono Cross Emulation Issues 07-29-2009, 06:05 PM   #4 (permalink)
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4 - Chrono Cross Emulation Issues 4 - Chrono Cross Emulation Issues

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Originally Posted by DarkFoxSniper View Post
What Game ID are you using and at what compression do you have it set to?
I'm using the Game ID for Syphon Filter 3 (SCUS94640) and I made the EBOOT at a compression level of 9. Do you think that a lower compression level would make a difference?

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woh you got the kernal add-on working on the slim?

ive had some issues similer with other games, i would suggest using a diffrent program to make the eboot with.
Yeah, I don't know how it works or anything but I just followed a guide which gave me the instructions to install it.

I was thinking that maybe switching programs might work but so far the EBOOTs I've made with RS-GUI have been completely functional so I'm kind of skeptical that it'll make a difference but at this point I'm definitely willing to try.
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Old Chrono Cross Emulation Issues 07-29-2009, 06:08 PM   #5 (permalink)
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5 - Chrono Cross Emulation Issues 5 - Chrono Cross Emulation Issues

Quote:
Originally Posted by dmiller21892 View Post
I'm using the Game ID for Syphon Filter 3 (SCUS94640) and I made the EBOOT at a compression level of 9. Do you think that a lower compression level would make a difference?



Yeah, I don't know how it works or anything but I just followed a guide which gave me the instructions to install it.

I was thinking that maybe switching programs might work but so far the EBOOTs I've made with RS-GUI have been completely functional so I'm kind of skeptical that it'll make a difference but at this point I'm definitely willing to try.
But there IS no 1.5 kernel for the Slim. It's impossible to run...Anyways, a lower compression would decrease load times, that's about it.
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