| |
04-04-2008, 12:26 AM
|
#1 (permalink)
| | Member PSP User
Join Date: Mar 2008
Posts: 30
| 
ISO vs CSO?
Can any1 tell me the difference between these two in detail and which one is better? |
| |
04-04-2008, 12:29 AM
|
#2 (permalink)
| | Senior Member I Modded My PSP
Join Date: Feb 2008 Location: PA
Posts: 418
Firmware Installed: 3.80m33-5 w/ TM
| 
ISO vs CSO?
iso and cso are the exact same thing, but a cso is a compressed iso. |
| |
04-04-2008, 12:57 AM
|
#3 (permalink)
| | Member PSP User
Join Date: Mar 2008
Posts: 30
| 
ISO vs CSO?
hmmm i see. what sites test their compression and are good to get backups from?
Ive read that to play a cso, i would need to have a UMD in the psp as well. is this true?
If i convert the cso to an iso using "PSP ISO Compressor v1.4", would it be a 1:1 iso image of the game like it orignally was? or is it a (lossless compression), or whatever you call it when you can never convert it back to exactly what it originally was? |
| |
04-04-2008, 01:00 AM
|
#4 (permalink)
| | Member PSP User
Join Date: Apr 2008 Location: Missouri
Posts: 54
Firmware Installed: 3.90 M33-3
| 
ISO vs CSO?
Getting .iso's or .cso's without paying is piracy and is not allowed to be discussed on this site.
__________________ GEAR: PSPFat
CFW 3.90 M33-3 + irShell, pspWvista, and more as i find them(or their suggested) PSPSlim
CFW 3.90 M33-3 + irShell, pspWvista, and more as i find them(or they're suggested) |
| |
04-04-2008, 01:03 AM
|
#5 (permalink)
| | Member PSP User
Join Date: Mar 2008
Posts: 30
| 
ISO vs CSO?
whats the point of converting it back to an iso file then if its lossless? |
| |
04-04-2008, 01:03 AM
|
#6 (permalink)
| | Senior Member I Modded My PSP
Join Date: Sep 2007 Location: probably next door to a serial killer, wisconsin
Posts: 335
Firmware Installed: 3.52m33.4,3.90m33v.3
| 
ISO vs CSO?
some games lag in cso format
__________________
fat 3.40>3.50>lumines ulus 10002>1.50>3.52 m33 v.4
slim 2001>pandora>3.80 m33 v.1>3.90 m33 v.3 |
| |
04-04-2008, 01:07 AM
|
#7 (permalink)
| | Member PSP User
Join Date: Mar 2008
Posts: 30
| 
ISO vs CSO?
do the graphics get worse when it is compressed? |
| |
04-04-2008, 02:24 AM
|
#8 (permalink)
| | Senior Member PSP Elite Hacker
Join Date: Oct 2007 Location: Baltimore,MD
Posts: 2,322
Firmware Installed: 3.90 M33-2
| 
ISO vs CSO?
not every game
__________________ |
| |
04-04-2008, 02:50 AM
|
#9 (permalink)
| | Member PSP User
Join Date: Mar 2008
Posts: 30
| 
ISO vs CSO?
How many MB's are games compressed when they change to cso? |
| |
04-04-2008, 02:54 AM
|
#10 (permalink)
| | Senior Member I Modded My PSP
Join Date: Nov 2007 Location: In the middle?
Posts: 127
Firmware Installed: 2 phats check sig
| 
ISO vs CSO?
ok well from my knowledge a cso takes some files out and compresses the rest of the iso. Also for instance I took my god of war umd and put it on my computer and compressed it and then it became laggy. Put it on as an iso and it wasnt anymore.
I also did this with my final fantasy crisis core umd and on the cso it took out some of the cut game scenes. The iso didnt.
All I can say is which do you value more the gameplay or memory space?
__________________ "Lose your skill, lose your Life..." |
| |
04-04-2008, 02:57 AM
|
#11 (permalink)
| | Member PSP User
Join Date: Mar 2008
Posts: 30
| 
ISO vs CSO?
how much do the graphics suffer? |
| |
04-04-2008, 08:29 AM
|
#12 (permalink)
| | Junior Member
Join Date: Apr 2008 Location: check your closet... Muhuhaha
Posts: 9
Firmware Installed: OFW 3.80 (for now)
| 
ISO vs CSO?
i am very new to this PSP scene, but have been dealing with "image" files like bin/cue etc for many moons, so please take what i am about to say w/ a grain of salt... an ISO is a straightup image of a CDROM/disk/UMD. What i heard is that back when there were only 1GB MS's, and UMD ISOs were bigger than 1GB, that someone figured out how to rip certin un-needed parts of the ISO image out... i have heard that the un-needed parts could be music or cutsceens, or just "blank" parts of the image. After they figured that out, they "recompiled", if you will, the ISOs w/out the aforementioned needless info, thus making them smaller and able to fit on a 1GB MS. Kinda like if the ISO was a picture of a building and the area around the building, someone figured out how to get rid of the non-building portions of the picture (image), making the ISO image smaller yet still large enough to hold all the necessary info to see the building. So it's lossy compression, but what is lost is needless anyway. The reason they lag is because the info left on the CSO image is not in the exact same sector of the image, so the laser has to look around on the image until it finds the info it needs. That's the jist of what i heard, please go ahead and call me a 'n00b' and correct me if i am mistaken/misinformed, as I am just as curious to know the 100% correct reasoning for making CSOs as the next 'n00b'. On another note, i think that 'n00b' is a stupid word; everyone is a 'n00b' at one point--no one was born with this knowledge, so it seems to me that people who call others 'n00bs' are just trying to look "cool" when they know good and well that they had to start learning from square one just like everyone else. Unless they are robots or aliens--don't get me started there  Sharing info is the only way the scenes will survive, so if someone has a definitive answer on this i would love to hear it--not so i could become "l33t" and call people "n00bs", but so i could help spread the word so we can all understand how it works.
__________________ "There he goes. One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die." ~Raoul Duke |
| |
04-04-2008, 11:59 AM
|
#13 (permalink)
| | Member PSP User
Join Date: Jan 2008 Location: NS, Canada
Posts: 72
Firmware Installed: 4.01 M33-2
| 
ISO vs CSO?
Quote:
Originally Posted by darkprodigy I also did this with my final fantasy crisis core umd and on the cso it took out some of the cut game scenes. The iso didnt. | Are you sure about this? I have an original UMD of Crisis Core as well as a backup and I've noticed no difference. I'm not saying there could be no lag on a compressed image, but what I am saying is that I'm pretty sure all the files are still there, there have been no missing cut scenes for me.
I'm going to make up some numbers for an example, let's say I have an ISO at 1.3gb, if I compress that to a CSO, I might get a number around 900mb. If I take the CSO and turn it back into an ISO, I get the full 1.3gb back... nothing is ripped from the image.
The only problem I've noticed with compressed images is in PaRappa the Rapper, there is flicker in the videos so I play that as an ISO, everything else is CSO
__________________ Firmware: 3.70 > 3.90 > 3.71 M33-2 > 3.80 M33 > 3.90 M33-2 > BRICK > 3.80 M33 > 3.90 M33-3 > 4.01 M22-2
Currently Playing: Final Fantasy VII, Crisis Core, Chrono Trigger, Chrono Cross
Last edited by Palmtree : 04-04-2008 at 12:01 PM.
|
| |
04-04-2008, 12:28 PM
|
#14 (permalink)
| | Senior Member I Modded My PSP
Join Date: Dec 2007 Location: Charlotte, MI
Posts: 282
Firmware Installed: 4.01 M33
| 
ISO vs CSO?
I don't understand why people claim that compressing UMD dumps can diminish the graphical quality, it's an outright lie. ISO compressors can't magically find all the files that textures are stored in and lower their quality. CSO is more comparable to zip or rar archives than mp3 audio or jpg images. Everything that goes in comes back out exactly the same, and the only disadvantages are potentially longer loading times and more CPU cycles spent on decompression.
But if you're experiencing things like the flickering video that Palmtree reports, you should use a compressor that will allow you to leave video files uncompressed. There's no point in compressing them further anyway. |
| |
04-04-2008, 12:38 PM
|
#15 (permalink)
| | Member PSP User
Join Date: Jan 2008 Location: NS, Canada
Posts: 72
Firmware Installed: 4.01 M33-2
| 
ISO vs CSO?
Quote:
Originally Posted by Tets I don't understand why people claim that compressing UMD dumps can diminish the graphical quality, it's an outright lie. | I was going to say that too, but I wasn't 100% sure, I tend to not notice things like textures or even audio quality, so I thought I'd leave it for someone who knows more... hell I can't even tell the difference between an mp3 at 128kb/s and 320kb/s
__________________ Firmware: 3.70 > 3.90 > 3.71 M33-2 > 3.80 M33 > 3.90 M33-2 > BRICK > 3.80 M33 > 3.90 M33-3 > 4.01 M22-2
Currently Playing: Final Fantasy VII, Crisis Core, Chrono Trigger, Chrono Cross |
| | | Thread Tools | | | | Display Modes | Linear Mode |
Posting Rules
| You may not post new threads You may not post replies You may not post attachments You may not edit your posts HTML code is Off | | | All times are GMT. The time now is 03:44 AM. |