The most powerful portable gaming system ever made officially launches in Canada this week.

The PlayStation Vita has a beautiful five-inch OLED screen, is crammed with processing power, has dual analog sticks (like its bigger console cousin), accelerometers and two touch screens enabling several control schemes for different types of games. It is a device that will make hardcore gamers swoon, but for a price.
At $250, it costs more than the starter consoles. There is also no internal memory, so customers will have buy proprietary Sony memory cards, which immediately adds $40 to $100 to the price.
The good thing is that with more than 25 games already available, there are plenty of new experiences to be had with this device. As with most launches, itís a mixed bag. Hereís a quick look at some of the PS Vitaís launch titles. The handheld is officially available to buy in North America on Feb. 22.
BEST OF THE BUNCH
Uncharted: Golden Abyss: The Uncharted series, which follows the adventures of Nathan Drake, is one of Sonyís best and this new entry is the game that shows how well the Vita can deliver a near-console experience. The seriesí trademarks ó shooting, climbing and quippy dialogue ó are all here. The game also makes use of the Vitaís new control features and touchscreen. Hands down, this is the must-buy game for this system.
Rayman Origins: Ubisoftís lineup of Vita games are all ports from other systems, but this cartoony side-scroller is the gem of the bunch. Despite great reviews, it didnít sell all that well. Ubi is now putting it on every system it can. Itís a great game that deserves a bigger audience.
Wipeout 2048: This futuristic racing series has always been a fun, fast blast of a game and the new Vita version continues the run. One interesting addition is the cross play between the Vita and PS3 versions, which could be a sign of more integration to come between the two devices.
Lumines: Electronic Symphony: This Sony series is basically a side-scrolling musical Tetris. The object of the game is to create squares of the same colour that get wiped out by a scrolling beat-counter. You can move the blocks with thumbsticks or by using the touchscreen. This is a long-lived Sony franchise and one of the best puzzle games available for the Vita.
THE GOOD
Super Stardust Delta: The Vita version of the PlayStation download is part of Sonyís online-game push. The bigger games, which usually retail for $35-$40, will cost $5 less if you buy them online ó for which you will need more memory cards. (Hear that? Itís Sony going ka-ching.) Smaller games, like this one, will sell for under $10. Itís still not iPhone pricing levels, but itís an acknowledgement of how important digital downloads are to this device.
ModNation Racers: Road Trip: This fun racing series is inspired by Mario Kart but the real selling point is the robust track editor, which makes good use of the Vitaís touchscreen by allowing you to drag and drop in track sections.
Hot Shots Golf: World Invitational: This beloved golf franchise was the bestselling Vita game when the device launched in Japan in December 2011. Itís an absolutely solid golf title, although it doesnít do much with the Vitaís new control schemes.
THE BAD
Asphalt Injection: This racing game has a number of modes, but it really is an expanded port of the iPhone game. Itís hard to recommend paying $35 for the Vita version when you can buy it for less than $5 for iPhone.
Little Deviants: It looks cute, but this game is little more than a tech demo to show off some of Vitaís new control schemes. The first level requires you to move the characters around by manipulating the landscape with the rear touchscreen. Itís more difficult than it seems, is quite light on content and worst of all, it isnít very fun.
Michael Jackson: The Experience: Thereís a restaurant chain currently extolling the joys of finger cooking. Well, this game is all about the joys of finger dancing. Itís a rhythm game with corresponding finger movements to the King of Popís dance moves. Despite an obviously great soundtrack, this was just a bad idea, and itís really quite hard.