Thread: how can i make my emulators run better?

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  1. #1 how can i make my emulators run better? 
    Member PSP User boogiediamondz's Avatar
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    faster, better, smoother, with a higher FPS?
    i am running Daedalus as a N64 Emulator, Nester for my NES emulator, SNESX9 for my SNES emulator, and gbSP or something like that for my GBA emulator...
    also going to be adding a GBC emulator soon too
    but i would like to know how to speed them up, and make them run smoother and better, like they do on my modded xbox
    any and all help is grateful, may it be changing settings or editing a config file
    thanks
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  2. #2  
    Senior Member I Modded My PSP sam31183's Avatar
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    you can up the cpu in game speed in vsh, just hit select when your at the xmb...that might help. You will go thru batt life faster tho. All of the emulators you mentioned tho run good on my psp minus the n64 emulator...which doesnt run good on any psp.
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  3. #3  
    Member PSP User boogiediamondz's Avatar
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    sad thing is, i can run super mario 64 faster than i can donkey kong country for the snes
    how can i fix that? and whats VSH?
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  4. #4  
    Member PSP User boogiediamondz's Avatar
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    i found the VSH, by hitting select in the XMB, but i cant find the setting your talking about

    where is it at?
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  5. #5  
    Senior Member I Modded My PSP sam31183's Avatar
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    cpu clock game, it is at default right now which is 200 something mhz, you can turn it up to 333mhz. Thats really weird tho about your problem...maybe you have a bad rom of dk country or something.
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  6. #6  
    Member PSP User boogiediamondz's Avatar
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    so basically, arent you overclocking your psp? in a sense? and isnt there a certain limit you can go up to, before you fry your psp?
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  7. #7  
    Digital Art Competition Mod PSP Mad Hacker darkprodigy's Avatar
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    well i can kinda give ya some advice on you daedalus, make sure you got the newest one r13. It speed mine up and i can play mario 64 just fine without sound. laggs sometimes but still fun to have.
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  8. #8  
    Senior Member I Modded My PSP sam31183's Avatar
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    Quote Originally Posted by boogiediamondz View Post
    so basically, arent you overclocking your psp? in a sense? and isnt there a certain limit you can go up to, before you fry your psp?
    333mhz is in reality what the psp should be running at, but it uses the battery up fast, so sony declocks it down to like 222 or whatever. There is no harm by going to 333mhz besides using the battery faster. Also, vsh menu and recovery menus will only allow you to go to 333.
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  9. #9  
    Senior Member I Modded My PSP Ibanez-RG-Series's Avatar
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    the n64 emu is already kinda crappy, but frameskip 2 might help.
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  10. #10  
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    I have 007 goldeneye and man that thing's so slow it's sad I've seen videos on youtube and would like to know how to make n64 emulater the fastest it can go cuz I know that it goes slow to begin with.
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  11. #11  
    Senior Member I Modded My PSP OldSkooRebel's Avatar
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    Quote Originally Posted by boogiediamondz View Post
    sad thing is, i can run super mario 64 faster than i can donkey kong country for the snes
    how can i fix that? and whats VSH?
    I got the exact same problem its weird! Get DK Country 2 it runs better.
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  12. #12  
    Senior Member I Modded My PSP EmuGamer's Avatar
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    For donkey kong country on the snes9xtyl go to the options, and under misc > hacking / debug mode turn Ignore palette writes to on. It will run perfect after you do that. Thats the only game I know of that fix working for.
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  13. #13  
    Senior Member I Modded My PSP OldSkooRebel's Avatar
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    Quote Originally Posted by EmuGamer View Post
    For donkey kong country on the snes9xtyl go to the options, and under misc > hacking / debug mode turn Ignore palette writes to on. It will run perfect after you do that. Thats the only game I know of that fix working for.
    Thanks! That really helped! Are their any downsides to this? Because I was wondering why this wasn't default.
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