Thread: PSP Analog Woes

Page 2 of 2 FirstFirst 12
Results 16 to 21 of 21
  1. #16  
    Junior Member PSP User
    Join Date
    Jun 2007
    Posts
    12
    Loosening the screw on a phat or a slim? I know the phat's analog calibration can be affected by the tightness of those screws...
    Reply With Quote  
     

  2. #17  
    Member PSP User telepathboy's Avatar
    Join Date
    Oct 2007
    Posts
    36
    Mine was a fat. Haven't upgraded to a slim yet, but I'm not sure I want to, heh. I don't like the feel of them (at least the silver one that I've played with).
    Reply With Quote  
     

  3. #18  
    Senior Member I Modded My PSP
    Join Date
    Jul 2008
    Posts
    240
    Put pressure on the psp near the joystick if it stays in place then the reason is the gel thingy connects funy or something... I had the same problem so im playing my psp with tape around near the joystick until tomorro when I get my screw set =)
    I love Phebe ^^
    I are the ELITE HACKER//MODDER
    Australia NSW ^^
    Reply With Quote  
     

  4. #19  
    Junior Member PSP User
    Join Date
    Jun 2007
    Posts
    12
    That advice is only valid for the phat. The slim doesn't use the gel block.
    Reply With Quote  
     

  5. #20  
    Member PSP User
    Join Date
    Mar 2007
    Posts
    32
    i was having the same problem. i fixed mine by bending the two tabs on the back of the analog stick out alittle. i dont know if this helps you out any but it did for me. btw, i have a phat psp.
    Reply With Quote  
     

  6. #21  
    Junior Member
    Join Date
    Apr 2012
    Posts
    1
    Hi, hope it's not a bad thing to resurrect this old thread but I found it in a Google search. Anyway I have a PSP 1000 and I find that it has, on all 4 directions of the analog stick / nub movement, a horrendous deadband of maybe 1/3 of the travel in each direction before I get any movement (I haven't measured it, but this is what it feels like) and then I get the game character to move very slowly , then just another 1mm movement gets the character walking, then another 1mm gets the character running, which is rediculous IMHO compared to the PS2 and it's very good quality analog sticks.

    This being in the game Tomb Raider Legend (NTSC, USA version) on PSP and comparing it to the same game on PS2.

    Is this normal for a PSP 1003? Is the PSP 2000 better? Is the PSP 3000 better? Is the PSP GO better? Is the new PSP N1000 better?

    I also find it rediculous that since about 1977 there have been proportional radio control transmitters with perfect analog sticks with like 5 per cent deadband and perfect response, yet they couldn't in 2005 create a decent analog stick for the PSP...

    Alistair G.
    Reply With Quote  
     

Page 2 of 2 FirstFirst 12

Similar Threads

  1. Replies: 12
    Last Post: 11-23-2011, 05:30 PM
  2. PSP Woes
    By spira in forum PSP Discussion
    Replies: 3
    Last Post: 12-27-2009, 02:55 PM
  3. Popsloader woes
    By doublehelix in forum PSP Software, Firmware & Plugins
    Replies: 4
    Last Post: 06-04-2009, 12:14 AM
  4. Slim LCD woes
    By Eraserhead2416 in forum PSP Hardware & Repair
    Replies: 3
    Last Post: 05-19-2008, 12:06 PM
  5. PSP analog knob replacement - word of advice and how to fix analog stick.
    By pickafingname in forum PSP Hardware & Repair
    Replies: 2
    Last Post: 04-29-2007, 01:34 AM
Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •