Thread: Subscribing

Results 1 to 10 of 10
  1. #1 Subscribing 
    Senior Member I Modded My PSP Jediknightjace's Avatar
    Join Date
    Apr 2005
    Posts
    176
    I'm sorry, but how do I subscribe to a thread?
    There's no sense crying over every mistake. You just keep on trying till you run out of cake.
    Reply With Quote  
     

  2. #2  
    Administrator PSP Elite Hacker admin's Avatar
    Join Date
    Apr 2005
    Posts
    1,938
    You have the option when you start or reply under a drop-down manu.
    Attached Images
    Reply With Quote  
     

  3. #3  
    Senior Member I Modded My PSP Jediknightjace's Avatar
    Join Date
    Apr 2005
    Posts
    176
    Thanks a lot, amigo!
    There's no sense crying over every mistake. You just keep on trying till you run out of cake.
    Reply With Quote  
     

  4. #4 Need For Speed Underground: Rivals 
    Administrator PSP Elite Hacker admin's Avatar
    Join Date
    Apr 2005
    Posts
    1,938
    Version needed: 1.50
    Players: 1-4
    Wi-Fi Compatible: Ad Hoc and Infrastructure modes

    Need for Speed Underground has always been about customising cars: taking an ordinary car and modifying them with neon lights, decals and vinyls so they’re tricked out and ready to race. Need for Speed Underground Rivals has taken the basics of the Need for Speed series, tweaked it, and turned it into something both fans of the series and newcomers can enjoy.

    Rivals seems to be relatively easy to get the hang of; the menus are simple and straightforward so it doesn’t take long before you’re in the driver’s seat and ready to use your new car. Instinctively, you’ll start by using the directional arrows to steer your car, but once you’ve adjusted to the game’s controls you might find the analog stick more useful. With the analog stick there’s more freedom to move the way you want to. You can see its advantage when making sharp turns but there’s a slight problem with the response of the analog stick in that you have to move it almost as far as it can go to get any sort of reaction. If you move it too much your car will start to lose control. Not enough, and you end up crashing into walls and losing speed.


    Every car is fully customisable, from changing the colour of your car to adding roof scoops and decals; the decision is yours. You can even change the colour of the rims on your wheels. The only thing you can’t do is create your own designs to go on your car; the closest you can get is using the custom decals to write what you want on your car. And it’s not just the outside you can customise. Upgrading parts in your car, like the engine and controls, for a certain price enhances its performance in races and improves handling. When you buy an upgrade for a car, you can use it on all of your cars, which is great, but you have to manually adjust the upgrade on the rest. So when you’ve reached the maximum capacity in your pocket garage, making the upgrade adjustments on all your cars will take a lot of time.

    There are quite a few modes to choose from and tons of different races within them. You can choose from ordinary races where you’re out on the streets, avoiding traffic and other obstacles and racing against three rival cars or using two of your cars and challenging another opponent to a relay. The challenges are pretty easy to begin with so defeating these challengers shouldn’t be too difficult, but once you’re past novice level, races are longer and challengers are tougher. Other modes like drift attack and street cross are fairly challenging but other modes like nitrous run and the drag races are certainly some of the more enjoyable elements of the game.


    EA seemed to be happy with the music that was in Need for Speed Underground 2, so the same tracks feature in Rivals. There are a number of different genres, from My Chemical Romance and The Donots to Xzibit and Paul Van Dyk, which manages to cater for almost everyone’s taste in music. You can access the songs in EA Pocket Trax, where you can also watch full versions of the music videos, but there’s only one or two available. For the rest, you have to put up with the logo spinning around and other bland visuals.

    On the whole, Rivals is quite impressive. The visuals are just as good as the console versions and there are plenty of game modes to choose from and tons of trophies to earn. But it doesn’t fully show off the PSP’s capability; it could have done with a little more fine-tuning. Nevertheless, Need for Speed Underground Rivals should be a hit with fans of the series and should keep all race fans entertained.

    Overall: 81%


    Posted on 10/10/06 by Steph
    Reply With Quote  
     

  5. #5  
    jackfrost
    Guest
    I want to buy this one, is it good??
    Reply With Quote  
     

  6. #6  
    sleekskins
    Guest
    Just read the last paragraph. I try and summarise it all in the last bit.
    Reply With Quote  
     

  7. #7  
    Administrator PSP Elite Hacker admin's Avatar
    Join Date
    Apr 2005
    Posts
    1,938
    If you liked this review please visit digg.com and "Digg" it, Go here http://www.digg.com/gaming_news/PSP_...d_Rivals/share
    Reply With Quote  
     

  8. #8  
    Scorpio-75
    Guest
    It should be good, i want it, saving up for it now.
    Reply With Quote  
     

  9. #9  
    Junior Member Ram-n's Avatar
    Join Date
    Jun 2005
    Posts
    8
    somds like a good game
    Reply With Quote  
     

  10. #10  
    DarkKnight
    Guest
    i love the fact you can choose the color of the underbody lights underneath your car
    Reply With Quote  
     

Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •