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Old psp halo 02-26-2008, 02:59 AM   #481 (permalink)
NeoXer0
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Take the weapon models from chill out, seeing as it has everything for halo 1 weapons so far. Also, replace the nailgun with AR. Good luck dude.

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Old psp halo 02-26-2008, 03:08 AM   #482 (permalink)
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well you need a pak editor and other things and its not easy to edit the weapons in qme. youll have to edit all the frames. and the skins are a pain unless you have photoshop cs2. for now just hang on because jomart is editing some stuff.
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Old psp halo 02-26-2008, 04:33 AM   #483 (permalink)
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hey i was messing around on youtube and i found some vidios like this one, YouTube - psp halo casero
i was just woundering if any one has a link to it cause the link on the vidio dicription only leads to the sites main page and i cant find this one on it... is this like one of the first ones or what cause it seems to be running verry well.
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Old psp halo 02-26-2008, 04:36 AM   #484 (permalink)
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its one of the first ones. it my first link on the first page on the first post.
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Old psp halo 02-26-2008, 04:41 AM   #485 (permalink)
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o0o lol cool ty
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Old psp halo 02-26-2008, 05:03 AM   #486 (permalink)
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welcome. ill be uploading a preview video of the airquake mod.
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Old psp halo 02-26-2008, 05:37 AM   #487 (permalink)
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I'm sorry, but what engine is this. Quake 1 or 2. PS, good luck with the tank.
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Old psp halo 02-26-2008, 06:40 AM   #488 (permalink)
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Quote:
Originally Posted by The_Mechanix View Post
well you need a pak editor and other things and its not easy to edit the weapons in qme. youll have to edit all the frames. and the skins are a pain unless you have photoshop cs2. for now just hang on because jomart is editing some stuff.
I have pakscape, which let's you unpack .vol files, among other things, and I have adobe photoshop 7.0 :-D. I really want to help, so Mechanix do you have a tutorial or anything about how to use qME? Thanks!

EDIT: The question I have now is that if you want to skin a weapon, can you just make a weapon alone instead of altering the game so you have a totally different eboot? Yea cause maybe when I'm done I could upload only the weapon instead of the whole new game to him.

2nd EDIT: I just figured out a major problem about re skinning with qME. I was recoloring Master Chief from halo WIZARDS blue to green. It's like Master Chief is made up of like 50 pixels. I swear. You change the brush size to 1, and it still color's a gigantic square on his body, how would you fix?

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Old psp halo 02-26-2008, 11:39 PM   #489 (permalink)
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its needs to be in index format and it has to be a pcx. thats why photoshop it better. it is wayy to hard to explain all this stuff. jomart is fixing the weapons. there is no need to start fixing them. he already has a reskinned and completly redone battle rifle then hes working on the AR. i already have a fixed rocket launcher but it was not too bad to start. the barrels now turn when you shoot.

heres the warthog im working on for the airquake i made it in like 30 minutes so dont be too harsh. it not done by the way.
http://img206.imageshack.us/img206/9493/warthogbj1.png
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Last edited by The_Mechanix : 02-26-2008 at 11:49 PM.
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Old psp halo 02-27-2008, 12:42 AM   #490 (permalink)
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Sounds good! can't wait for the Zanzibar! oh, and Mechy (mechanix) the Warthog looks............................................. ............... good for 30 mins, but if its worked on, it'll look REAL nice, and good to hear Jomarts working on the Weapon skinning, Can't WAIT!!!
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Old psp halo 02-27-2008, 12:55 AM   #491 (permalink)
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Quote:
Originally Posted by The_Mechanix View Post
its needs to be in index format and it has to be a pcx. thats why photoshop it better. it is wayy to hard to explain all this stuff. jomart is fixing the weapons. there is no need to start fixing them. he already has a reskinned and completly redone battle rifle then hes working on the AR. i already have a fixed rocket launcher but it was not too bad to start. the barrels now turn when you shoot.

heres the warthog im working on for the airquake i made it in like 30 minutes so dont be too harsh. it not done by the way.
http://img206.imageshack.us/img206/9493/warthogbj1.png
actuly thats a really good modle of a warthog for only 30 min. you can tell what it is atleast
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Old psp halo 02-27-2008, 01:13 AM   #492 (permalink)
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alright i have fixed the from of the warthog. and i have also made it higher and made a back part to it ill be adding the turret later. ill also post a link one i get a few more things done.
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Old psp halo 02-27-2008, 01:27 AM   #493 (permalink)
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1.cool,on a multi. player can 2 people get in a veicle cause that would be cool to have on drive and one shoot like in the real halo

2.hey menchax when are you going to post your version of boarding action?

3.also can you cheack out that thing where when you die it restarts the whole game instead of responing?

4.sorry 4 all the q's =p lol
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http://haloportable.vndv.com/phpBB3/index.php go here to cheack out halo psp for your self

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Old psp halo 02-27-2008, 01:54 AM   #494 (permalink)
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ok the vehicle are in a completely different game you choose the vehicle when you start.
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Old psp halo 02-27-2008, 02:41 AM   #495 (permalink)
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i know im asking if in airquake your playing a 2 player can the two of you be in the same veicle? o0o and is there even going to be a 2 player in it? im sorry for all the questions im just really excited
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